Virtual Simulation and Labs
Clinical Skills Lab
The Clinical Skills Assessment Program allows students to learn how to communicate with patients in situations that don't require the use of actual patients. Our facility has a 15-patient exam room fully equipped to simulate a true medical office experience. Students interact with patient instructors as if it were a real interaction. After each encounter, students meet with the patient instructor and receive feedback on whether or not they asked the correct questions, performed the correct physical exam maneuvers, and how well they did on an interpersonal level. The facility is serviced by a computer network for recording and viewing the encounters of students with patient instructors, allowing students to review their encounters, in order to evaluate themselves and improve their techniques.
In our Clinical Simulation Center we utilize a variety of high and low fidelity mechanical simulators (e.g., SimMan3G, SimNewbie and a Noelle birthing trainer) as well as a variety of task trainers (e.g., SonoSim Ultrasound simulator, Ventriloscope auscultation trainer, intubation trainers, etc). With this technology, we are able to simulate a variety of pathologies and immersive emergency room scenarios, allowing students and practitioners to utilize their diagnostic, management and teamwork skills in a safe, controlled setting. As a result, learners gain the confidence to deal with potentially life threatening, high-pressure situations before facing them in a real-life clinical setting.
In addition to our traditional Human Anatomy Lab (HAL), the UConn School of Medicine uses innovative technology in our new Virtual Anatomy Lab (VAL) to help students span the gap between gross anatomy and state-of-the-art medical imaging. Our new Anatomage virtual cadaver table displays life-size virtual cadavers, allowing students to view gross anatomy in axial, sagittal, and coronal slices with full control over the clipping plane. The ability to explore these images and reinforce anatomical relationships provides a powerful link between cadaveric anatomy and radiology images such as CT and MRI scans.
Another resource called BodyViz provides volumetric reconstruction of CT and MRI scans that allows students to use gaming technology (X-Box controllers) to fly through and explore anatomical structures from any orientation. BodyViz has extensive visualization features that enable users to quickly and effectively view and interact with MRI and CT scan data in a 3D manner.